I love Final Fantasy
IV. It was the first truly character-intensive game I ever played,
and I was immediately entranced by the goings-on of the little
world that was unfolding within my TV set - FFIV was the game
that introduced me to my love of RPGs. It was also the game
that introduced me to my love of game music; when I stepped
outside Castle Baron's walls and the overworld theme started
playing, I was absolutely taken aback - I was astonished that
such beautiful, emotive music was the actual in-game BGM.
So, has my nostalgia
for and obsession with the game skewed my perceptions of the
soundtrack? Perhaps a little, though not in the ways one might
anticipate. I took an uncommonly long time getting along to
actually buying the CD, putting it on the back burner in favor
of semi-impulse buys like Final Fantasy: Pray and the Secret
of Evermore OST, and my first listen to the CD did not impress
me as much as I expected, probably because I had listened at
length to all the tunes countless times during my numerous,
numerous jaunts through the game - overfamiliarity has perhaps
finally begun to set in in some cases. Is it good? It's a pre-Playstation
Uematsu Final Fantasy score; unquestionably. Do the early 16-bit
limitations show? Well, in some cases, yes. Sound limitations
didn't matter much in the 8-bit Final Fantasy scores, which
were delightful without complex instrumentation worries getting
in the way, but Uematsu is reaching further here in his first
16-bit attempt, developing more orchestral pieces that require
sound, realistic synthetic instruments to properly render them,
and, occasionally, his reach exceeds the grasp of the then-current
technology (or, at least, Square's and his understanding of
and working experience with it at the time). Take "Theme
of Love" - I'm not one fond of Themes of Love, and while
the one here isn't exceptionally remarkable upon a passing listen,
it is rather sweet if you really listen to it, though it could
have benefited from more refined, "technologically advanced"
synthetic instruments - as could probably have "Troian
Beauty", a pleasant waltz, nicely fluid, but the foreground
instruments are too undistinguished, and a better violin-synthetic
really might have bolstered the tune. Tech probs don't stop
Uematsu, though, from pulling together the strangest, spookiest-kookiest
instrumentation on the CD for sinisterly playful "Mystic
Mysidia" and its unsettling sense of hey,-maybe-you're-in-over-your-head-here
danger - or, if that doesn't grab ya, try on the merrily bizarre
"Another Moon", green cheese-image-conjuring blurty,
squeaky trumpet bursts grafted atop a violin part adapted from
The Nutcracker Suite that together produce a ungainly yet somehow
weirdly elegant beauty. And sometimes a wide-ranging orchestra
mock-up is unnecessary to evoke the called-for emotion; simple,
understated compositions actually lend strength to the OSV's
more poignant (and superb) tunes - "Cry in Sorrow"
(despondent, forlorn piano) and sweet, tenuous "Rydia",
the aftermath tune of "Castle Damcyan", and the lovely
and underrated "Melody of Lute" - delicately serene
and sad, with a meandering melody that finds a gentle, infectious
strength as it progresses.
Uematsu is an indisputable
maestro, so it is no surprise that his sheer strength of composition
would triumph over a relatively limited sound system. It seems,
though, that he concentrates those talents on more forceful,
even bombastic tunes - the tense, militaristic "Castle
Baron", the intrepid "Tower of Bab-il" and "Red
Wings", the most over-the-top stereotypical pipe-organ
villain's theme, "Golbeza, Clad in the Darkness" (though
not necessarily in a bad way - some of the is fingerwork on
the organ playing is impressive, and the song's overwroughtness
does have a kinda goofy effectiveness to it), "Golbeza"'s
reprise, the impressive, strident, militant (though a bit repetitive)
"Tower of Zot", the exceedingly breathless "The
Big Whale"... "adventuresome" tracks - tracks
composed for situations that call for potent, intense emotion
and mood - command a great deal of the successful tracks (all
except "The Big Whale" belong in the upper echelons
of RPG music tracks) - and, apparently, most of Uematsu's attention
- here. The ones supposed to set more subdued moods more inobtrusively
are a mixed bag - Uematsu finds measured success with "Somewhere
in the World" and "The Lunarians" (the latter's
tomblike bells and lonely, echoing crystalline synth very effective
and evocative for their setting but calling a wee bit more attention
to the tune than, for mood's sake, should be paid), but tunes
like "Suspicion" and "Long Way to Go" are
unremarkable - while they serviceably set the called-for atmosphere
in their corresponding in-game events, they lack the strength,
nuance, or original qualities that would make them good stand-alone
listening. The "soft" tracks on hand here demonstrate
that Uematsu doesn't have a good grasp here on how game music
can be compositionally complex yet not so insistent; though
the man's unquestionably one of the (if not the) most talented
game composers on the planet, he is not blessed with quite the
gift that, say, Hiroki Kikuta does for compositions that are
both subtle and compelling. Now, perhaps, in FF4, he was excited
to be finally be working on a platform that could reproduce
some semblance of a synthetic orchestra and wanted to concentrate
on pieces that took full advantage of the format and made the
listener stand up and take notice of the more advanced sound
system...but Uematsu's music does tend to make its presence
known - he's not content to craft "background" music;
his compositions most always insist on being foreground music,
after all - and it thus is most likely that he was not particularly
interested in addressing that challenge. But the failure of
the relevant (albeit few) lackluster tracks in that respect
remains a black mark against the OST nonetheless.
But, to emphasize
where I haven't yet adequately done so, this is a soundtrack
that can withstand a few bruises. While his high successes in
FFIV are primarily limited, be it through the constraints of
the hardware, his own abilities, or his choice of style, to
the extremes of emotion, there are few soundtracks one can describe
by using "high successes" in a qualifying statement
or the lesser end of a comparison - and there are places where
the composer just lets loose his melodic talents to produce
those best-remembered works of trademark Uematsu greatness,
instantly enveloping the listener into the intended milieu without
noticeable fanfare or manipulation. Take his powerful "Into
the Darkness" waltz, a shimmering, eerie, almost hypnotic
beauty to surrender to; it's one of the most unusual primary
dungeon themes out there, yet you'd never think it a bit inappropriate
- listening to it progress is like plunging deeper and deeper
into the depths of a seductively mysterious abyss. Or lend an
ear to the aptly-named "Illusionary World" in the
Land of Summoned Monsters, at complete harmony in its faraway,
surreal, Magritte-ish locale. And though FFIV's regular and
boss battle tunes lack the concentrated tenseness of more recent
such themes, the titanic, tumultuous "The Dreadful Battle"
(the Four Fiends boss battle tune) remains one of the best boss
fight themes anywhere, making an immediate impression with its
urgency and regal grandioseness - though it, too, is affected
with inadequate synth, you'll not notice or care while listening,
as its forceful fluid momentum sweeps the listener like a force
of nature, so many changes in the direction of its composition,
so seamless, integrating so many instruments so nimbly. The
ending leaves us with the best, lasting impressions, from the
regretfully reflective, lingering farewell, an elegy of astral
eternity, accompanying the moon's departure from Earth orbit
to the jubilant remix of the main theme to the sentimental,
triumphant wedding reprise of the "Prologue", all
perfectly scored to their accompanying in-game scenes - and,
for me, nothing still has matched the transcendent sense of
sadness and wonder of the overworld theme that struck such awe
into me long ago, surely one of the greatest pieces of game
music of all time - and certainly my all-time favorite. The
Final Fantasy IV OSV might be showing its age in spots, but
there's still plenty of magic to be found here.
Reviewed by Rebecca
Capowski
(originally published on her site)
Notes:
1. The reissue of the Japanese Final Fantasy IV OSV has a sound
glitch - a little bit of the end of track 2 carries over into
the start of track 3. It's nothing that at all significantly
detracts from the enjoment of the CD, btu it's just a little
jarring if you're skipping from track to track rather than listening
to it the whole way through. More trained ears on Soundtrack
Central's board claim to have detected more bugs, but I haven't
noticed any more glitches beyond this one.