Format: Playstation 2 Released: February 5, 2003 Publisher: Sammy Studios Type: Fighting Players: 1-2 Rating: TEEN Misc: Memory Card(for PS2) - 72KB/Analog Control
8.1/10
Guilty Gear X2 is a breath of fresh air for a dying sub-genre.
Guilty Gear X2, GGX2 for short, is a 2D fighter and is an outright
fun game. It’s fun to watch, fun to experiment with and above
all fun to play. At first glance it appears to be just a little
out of place, you know the whole 2-dimensional thing, but upon
deeper inspection it becomes blatantly obvious that this is a game
able to run with any of the well-known big dogs, i.e. Marvel vs.
Capcom 2, King of Fighters, etc.
The
game literally looks and moves like an anime style cartoon, so
if you’re into anime, you’ll absolutely love the animation
and even if you’re not the chances are still pretty high
that you’ll still be impressed with the animation. There
are 20+ weird but simultaneously cool and well-designed characters.
They range from the typical bad ass in black and red to the creepy
green thing that hops around with a stick to the cliché muscle
man the looks like Arnold on horse steroids. This combination of
diverse characters is complimented well by the nice but very complicated
combat system
The combat system is so complex that it would take several pages
to adequately describe all of the features in detail. Don’t
worry, I won’t do that hear but I will give a brief description.
The combat system is comprised of counter attacks, double jumping,
dashing, safe fall, guard breaks, stagger moves, dust attacks,
roman cancels, false roman cancels, burst attacks, fortress defenses,
dead angle and of course instant kills. We will begin with instant
kills; they are exactly as they sound, a way to instantly finish
off a would-be-victim in a matter of seconds by entering IK mode
then inputting a fairly simple command. However, trying to pull
one off against a skilled player will often result in your death
before theirs due the inherent risk in pulling off the ever-satisfying
instant kill. Dust attacks allow you to launch opponents into
the air in order to pull off air combos, burst attacks are quick
attacks allowing you to escape long combos and cramped situations,
roman cancels allow you to reduce the recovery time for special
attacks but require precise timing in order to pull them off
while false roman cancels require even more precise timing. Like
I said, the combat system is very complex and far too much to
capture hear but well worth checking out for oneself.
Two-player
mode is definitely way more fun than the solo counterpart but there
are an abundance of modes to play around with (albeit some are
just a little strange). There is Arcade, Survival, Training, Story
mode (with multiple story paths per character), Medal of Millionaire,
Gallery mode and Mission Mode. Mission Mode, which is a set of
fifty missions with different characters and special circumstances
for each match is undoubtedly the coolest of them all, excluding
versus that is.
In conclusion, GGX2 is a really fun game…while playing with
other people. The one player mode is lacking just a little but
not nearly enough to detract from a must buy for any true fighter
fan and especially anyone who is a fan of any of the Capcom or
SNK games. The graphics are nice, the music is crazy, the characters
are weird and the game is good.