RocketBaby:
At
what age did you become interested in music?
Daiki
Kasho: One
day when I was eight, I saw my brothers Yngwie video (Alcatraz's
Hiroshima monaroom) and I thought this is it!
RB:
How did you start at Polyphony Digital?
DK:
I was invited to join SCE by a friend of mine. Although
I quit the company before Gran Turismo 3's release I was still
in charge of the game's sound.
RB:
Tell us about your music for Gran Turismo 3?
DK:
When
I'm into the game I'm into the music by it's speed instead of
the music itself. About my songs I've created it to be continuos
to the engine's roar. I composed five original songs and one
remix for Lenny Kravitz. Automobiles and anything that moves
was an inspiration to my music!
RB:
What were you like during your childhood?
DK:
In the old days I was a maniac. Every day I would put my nose
in to some kind of trouble.
"My
favorite tune is "Obscure" because this rock song fits
best for GT3."
-Daiki Kasho
12/2001
RB:
Please describe your work on the following games:
Phase
Paradox- I made the foot step SE and the BGM. But I had
to get off being in charge of it cause I quit SCE, although
I got to continue on Gran Turismo.
OMEGA
BOOST- I edited the song song for the opening movie. My
boss asked me to do it about a month after I entered SCE so
I did it with my full force.
RB:
What is Energy Motion?
DK:
It's
my album and it's an instrumental guitar album. But the backing
tracks have kind of a techno feel.
RB:
What is your process for creating music?
DK:
I
try to see things from the point of view of the consumers. I'm
tripping like that until the game comes out. The
song images I make do not appear from my instruments. I imagine
everything totally then I dig in to that one flavor.
RB:
What advice would you give to those who want to create game
music?
DK:
Enjoy
it.
RB:
Any Final Thoughts?
DK:
I'm gonna try my best so give me a job (Smile)!
RocketBaby
would like to thank Mr. Kasho for chatting with us.
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